#include "parser.h"
#include <iostream>
// #include "player.h"

using namespace std;

int main() {
	/*
    string slash = "slash #";
    string stringinput;
    Parser P1;
	P1.initialize();
	P1.getInput();
	stringinput = P1.getString();
	if (stringinput.compare(slash) == 0) {
                               cout<<"Komando slash!"<<endl;
                               }
    while (P1.getString()!="exit") {
		P1.initialize();
		P1.getInput();
		cout<<P1.getString()<<endl;
    }
	*/
	Parser P1;
	string namafile;
	cin >> namafile;
	cout << namafile << endl;
	P1.Load(namafile);
    return 0;
}
          
 
